Varg Colton, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is cut jaggedly and amateurishly. His eyes are violet and he is always smoking a pipe.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy, self-centered, vain, and jealous.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom
Ideals: Gifted. Flaws: Mundane, Insane, Selfish. Bonds: Attractive. Occupation: Slave Trader
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 11 (+0) | 7 (-2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5
Possessions: Just what you see.
Barfa Marleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. Beneath his clothing is a huge mess of scar tissue. His golden hair is heavily combed to the left. His eyes are brown and he is always smoking a pipe.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the south his family was never financially stable. He helped his father out around the business and became quite the natural. He's also a talented Mayor, but doesn't like to broadcast it.
Motivation: He wants to meet his childhood hero; and half-orc compassion
Flaws: Racist. Bonds: Slave, Adventurer, Poor, Job. Occupation: Miller
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 63 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Undercommon
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 800 gp. 1 Minor magic item.
Zedaar Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a skull on it. His scarlet crest has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Zedaar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born on a small isolated farm. Zedaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.
Motivation: Wants to raise his children well; and doesn't want to be a fletcher and was forced into it by his family
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Family, Nature. Occupation: Fletcher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 7)
Armor Class 12
Hit Points 58 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. Golden yellow topaz (900 gp). Banded agate (8 gp). Black pearl (900 gp). Onyx (80 gp).
Mâku Addington, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of warhammers on his belt, each one with a jet on the hilt. His silver hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is business-like. He takes instructions and follows them to the letter. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid
Ideals: Fighting, Professionalism. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Stableman
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 400 gp.
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