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NPC Generator

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Traubon Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is short and red. His hazel eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He works hard and plays hard.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. After months of barely getting by, Traubon managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Joker, Gifted. Flaws: Hedonist. Bonds: Poor. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Traubon Rumnaheim, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)17 (+3) 14 (+2)13 (+1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Ignan, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: 1300 sp.


Social Check DCs


Gorbundus Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'6", this man prefers to wear white clothing when he does not wear armor. His brass crest is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He can't help but pocket interesting objects he comes across

History: Gorbundus was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Knight like his mother before him.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Bonds: Attractive, Nature, Criminal record, Poor, Job, Adventurer. Occupation: Knight

Voice: Speaks with a cold

Attributes [hide]

Gorbundus Turnuroth, Male Dragonborn Ranger 1
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)14 (+2) 13 (+1)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 80 gp. Tourmaline (60 gp).


Social Check DCs


Reirak Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears green painted combat armor at almost all times. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is extraordinarily eccentric. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and expand his business

Ideals: Athletic. Flaws: Insane. Bonds: Rich, Job. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Reirak Bloodkith, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)8 (-1) 16 (+3)12 (+1)
Skills Animal Handling +5, Arcana +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 120 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Târz Webley, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fancy red suit. His chestnut hair has been sun bleached extensively. He has brown eyes and a red hat with a yellow feather.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Born to a pair of adventurers, Târz grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He uses money and sex appeal to get what he needs; and to pay off his debts

Flaws: Racist. Bonds: Attractive, Enemies, Adventurer, Rich, Debt. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Târz Webley, Male Half-Orc Sorcerer 6
Medium (5'0") Half-Orc, Neutral Good (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)8 (-1) 8 (-1)9 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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