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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Kelter Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a robe, a symbol of his god around his neck, and a club on his belt. His blonde hair and beard is wavy and long. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a Courier, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Hedonist, Fearful. Bonds: Immigrant, Poor. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Kelter Tealeaf, Male Halfling Paladin 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)16 (+3) 16 (+3)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Gnoll, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 230 gp.


Social Check DCs


Gubu Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'0", this man is well dressed, constantly wearing a blue suit, black shirt, and red tie. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. He is an amazing painter.

History: Born in the south his family was never financially stable. His parents enrolled him in a Warlock school at a young age so that he could practice his martial talents. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Gifted, Logical. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Junk Dealer

Voice: Pirate accent

Attributes [hide]

Gubu Tatum, Male Half-Orc Warlock 5
Medium (5'0") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Deception +4, Investigation +6
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Sylvan, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 4000 sp.


Social Check DCs


Three In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Assassin does. He wears a broad hat to hide his balding. He has a tattooed face.

Personality: Three speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He struck the Assassin job and began his own company from there.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a assassin and was forced into it by his family

Ideals: Impeccable, Gifted. Bonds: Job, Immigrant, Family. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Three In Shadow, Male Tabaxi Warrior 16
Medium (6'1") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 74 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)15 (+2) 11 (+0)10 (+0)
Skills Nature +7, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Infernal, Auran
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2

Possessions: 6000 gp. Violet garnet (1500 gp). Bloodstone (30 gp). Peridot (30 gp). Alexandrite (1500 gp). Deep green spinel (110 gp). Black opal (600 gp). Black opal (600 gp). 1 Medium magic item.


Social Check DCs


Three Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green costume with the symbols of the four houses of cards on his torso, and a wedding ring on his left hand. He wears a wide-brimmed hat to cover his moderate length yellow fur. His eyes are likewise green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Three was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Merchant for hire.

Motivation: He'd like to take his coworkers down a peg; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Disease. Bonds: In love, Criminal record, Poor, Job. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

Three Plume, Male Tabaxi Adept 3
Medium (6'3") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 12 (+1)16 (+3) 13 (+1)16 (+3)
Skills Deception +5, Investigation +5
Senses Passive Perception 11
Languages Common, Aquan, Druidic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp.


Social Check DCs

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