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NPC Generator

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Advanced [show]


Carrie Lathalas, Male Elf [Permalink]

Personal [hide]

Description: A 5'4" western man, he tends to wear a large white jacket. He has styled his white hair well, parting it to the left. His face is scarred and worn.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Adventurer, but he got bored and became a Engraver. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A strong sense of loyalty to Elven people; and balancing his hectic life and new engraver responsibilities is difficult

Ideals: Opinionated. Flaws: Ugly, Racist. Bonds: Job, Rich, Adventurer. Occupation: Engraver

Voice: Ums and uhs a lot

Attributes [hide]

Carrie Lathalas, Male Elf Monk 1
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 16 (+3)16 (+3)
Skills Athletics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5

Possessions: 150 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Charles Oakley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Charles was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Charles's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is content; and he is greedy

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Tanner

Voice: Low range voice

Attributes [hide]

Charles Oakley, Male Human Adept 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 sp. Red-brown spinel (150 gp).


Social Check DCs


Fonkin Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has a slight overbite and is overall scrawny. His hair is auburn and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He believes the world needs to unite to get rid of gnolls once and for all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Fonkin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Fonkin's mother didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Enemies. Occupation: Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Fonkin Fapplestamp, Male Gnome Paladin 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)15 (+2) 17 (+3)17 (+3)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Amethyst (150 gp). Deep green spinel (150 gp). Tourmaline (150 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Varis Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and tan robe with the hood down. He has a slight overbite and is overall scrawny. His long auburn hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Varis never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Insane, Fearful. Bonds: Slave, In love. Occupation: Sailor

Voice: Shortens vowels

Attributes [hide]

Varis Selevarun, Male Half-Elf Bard 5
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 14
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 800 gp.


Social Check DCs

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