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NPC Generator

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Advanced [show]


Modean Despair, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'3". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a scimitar. His white hair is long and unkept. He wears large thick round spectacles.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A powerful wizard made him what he is. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he is greedy

Flaws: Ugly, Shy, Impulsive. Bonds: Mentor, Rich. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Modean Despair, Male Tiefling Expert 9
Medium (6'3") Tiefling, Lawful Evil (CR 9)
Armor Class 10
Hit Points 52 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)13 (+1) 15 (+2)21 (+5)
Skills Athletics +6, Performance +8
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +8

Possessions: 14000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Karg Hornsby, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a pastel vest and prefers green and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of sais, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His silver hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. He does not trust anyone and sleeps with one eye open.

History: He got into the Engraver business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Karg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Insane, Insomniac. Bonds: Job. Occupation: Engraver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Karg Hornsby, Male Half-Orc Commoner 10
Medium (6'7") Half-Orc, Chaotic Good (CR 10)
Armor Class 12
Hit Points 30 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)10 (+0) 16 (+3)14 (+2)
Skills Nature +4, Stealth +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2400 gp. Fiery yellow corundum (1600 gp). Freshwater pearl (6 gp). Violet garnet (900 gp). Azurite (6 gp). Rock crystal (80 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andram Light, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears bulky black painted plate armor and is in decent physical shape. He has moderate length chestnut hair. His ears are large.

Personality: He is extraordinarily eccentric. He is afraid of women and trembles around them

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Sage again.

Flaws: Ugly, Insane, Shy, Disease. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Andram Light, Male Tiefling Fighter 8
Medium (5'3") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)16 (+3) 16 (+3)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Infernal, Halfling, Draconic
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1100 gp. Hematite (4 gp). Red garnet (150 gp). Zircon (50 gp). Golden pearl (150 gp). Tiger eye turquoise (4 gp).


Social Check DCs


Radomir Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and muscular, this southern man dresses in collared shirts and wears a proper scarf over his head. His hair is long and black with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is overprotective of those who hire his services. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is wracked by social anxiety.

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Guardian, Criminal record. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Radomir Bigheart, Male Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)9 (-1) 15 (+2)13 (+1)
Skills Investigation +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp. 1 Climber’s kit.


Social Check DCs

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