Nelkin Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his violet robe, and he perpetually has his axe ready. His chestnut hair is heavily combed to the left. He has a dull look in his violet eyes.
Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the north. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting. Bonds: Religious, Adventurer, Immigrant, Enemies. Occupation: Detective
Voice: Sore throat, cough
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 41 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 600 gp. Rose (80 gp). Jade (80 gp). Black pearl (600 gp).
Lewis Kelsey, Male Human [Permalink]
Personal [hide]
Description: He wears a black vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has relatively light skin and is very physically imposing due to his abundance of muscles. His tied-back hair is white. He has a tattooed face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Banker arts, while his mother instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. By chance he met his brother recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a banker and was forced into it by his family
Ideals: Entrepeneur. Flaws: Ugly, Sensitive. Bonds: Family, Rich. Occupation: Banker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 55 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 600 gp. Golden circlet with four aquamarines (1000 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (300 gp).
Mozû Kinsley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has chestnut hair. He has several tiny aquamarine earrings on each ear.
Personality: Calm and collected, he is a well trained Herbalist. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the north to a Herbalist, Mozû learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Fighting. Flaws: Shy. Bonds: Rich, Job, Debt. Occupation: Herbalist
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 10)
Armor Class 11
Hit Points 31 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 |
Possessions: Gold cup set with emeralds (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Silver comb with moonstones (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Jeweled anklet (2000 gp).
Damien Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair and beard is wavy and long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He works hard and plays hard.
History: Sold as a small child to a necromancer, Damien was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his brother's freedom.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Hedonist. Bonds: Job, Mentor, Family. Occupation: Armorer
Voice: Scandinavian accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 23 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 9 (-1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Undercommon, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 500 gp.
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