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NPC Generator

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Advanced [show]


Ahvain Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'0" and is well dressed, but even with his fine clothing he looks run-down. His right hand appears badly burned and disfigured. He has blonde hair. His amber eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: His mother raised him in a mountain cabin. He was an apprentice working in his father's forge. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: Revenge; and to be a dilettante again

Bonds: Enemies, Family, Nature, Job. Occupation: Armorer

Voice: Whispers

Attributes [hide]

Ahvain Amastacia, Male Elf Barbarian 13
Medium (5'0") Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 101 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)17 (+3) 12 (+1)15 (+2)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Dwarven, Gnoll
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +5

Possessions: 2000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). A small bag of saffron. (40 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hamil High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 2'10". He wears a tan cloak and cross-gartered grey stockings. His hair is cut close to his head. His brown eyes peer out from beneath his wide-brimmed tan hat.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Hamil took refuge in the ruined castle and found the beat up lance and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Justice. Bonds: Attractive, Immigrant, Nature, Adventurer. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Hamil High-hill, Male Halfling Expert 4
Small (2'10") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Ignan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Carnelian (70 gp). Malachite (8 gp). Jade (150 gp).


Social Check DCs


Ahvain Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in a clean blue cloak covering his clean studded leather. He keeps his brown hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invites people to come help in his community garden.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 17th year, his parents were killed by a brigands raid, leaving Ahvain alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Ahvain was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Many brigands want him driven away.

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Poor, Enemies. Occupation: Baker

Voice: Nasally tone

Attributes [hide]

Ahvain Ofandrus, Male Elf Rogue 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)16 (+3) 12 (+1)9 (-1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Draconic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1500 sp. 1 Buckler. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Ahrim Random, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a worn and beaten armor. He has a hunchback. His black hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Ahrim hails from a village terrorized by brigands. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Optimist, Gifted. Flaws: Ugly, Fearful. Bonds: Enemies. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ahrim Random, Male Tiefling Ranger 5
Medium (6'10") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)12 (+1) 18 (+4)12 (+1)
Skills Deception +4, Insight +7
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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