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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Baern Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born at the edge of vast plains. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He then took over the family business and is one of the better Mason for hire.

Motivation: A rival would like him out of the picture; and wants to open a new tavern

Flaws: Ugly. Bonds: Rich, Job, Nature, Criminal record. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Baern Bigtoe, Male Dwarf Barbarian 5
Medium (4'4") Dwarf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 56 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)16 (+3) 11 (+0)7 (-2)
Skills Investigation +6, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Goblin, Aquan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Nalral Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a green coat with black slacks. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a skull on it. His hair, while still mostly chestnut, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Apothecary.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and expand his business

Ideals: Joker, Gifted. Bonds: Adventurer, Job. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Nalral Daerdahk, Male Dwarf Warrior 1
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)10 (+0) 13 (+1)11 (+0)
Skills Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp. Malachite (13 gp). 1 Masterwork Common Melee.


Social Check DCs


Gerard Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is wearing a long, tan, dusty cloak. He has a long auburn beard with little hanging trinkets. His eyes are gray and he is always smoking a pipe.

Personality: He never swears and excessively uses polite adverbs when speaking. His job bores him to no end. He has decided to make it more interesting.

History: Born to a poor family in the city he treasured whatever gifts he got. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and he feels kind of lost in life

Ideals: Optimist. Flaws: Depressed. Bonds: Adventurer, Criminal record, Poor, Debt. Occupation: Performer

Voice: Speaks in third person

Attributes [hide]

Gerard Lathalas, Male Half-Elf Aristocrat 1
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Celestial, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 110 gp. Sard (50 gp).


Social Check DCs


Merihim Speed, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has wavy brown hair. He has silver eyes and a green hat with a blue feather.

Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Merihim lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A deep hatred of dire rats; and to reunite with his old friends

Flaws: Insane, Shy. Bonds: Adventurer, Family, Enemies. Occupation: Knight

Voice: Puts emphasis on the wrong words

Attributes [hide]

Merihim Speed, Male Tiefling Sorcerer 4
Medium (5'6") Tiefling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)14 (+2) 11 (+0)20 (+5)
Skills Arcana +4, Deception +7
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 9000 sp. Silver pearl (150 gp). Bloodstone (30 gp). 1 Minor magic item.


Social Check DCs

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