Orthog Heiser, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tight fitting violet shirt and pants, and he perpetually has his falchion ready. He wears his brown hair down. His face is scarred and worn.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: From birth he was tutored by a cruel and relentless mentor. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Criminal record, Mentor. Occupation: Server
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 27 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 300 gp. Sapphire pendant on gold chain (800 gp). An abacus with copper, silver and gold markers (180 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.
Flask Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Beggar does. His deerstalker hat is riddled with cuts and holes. His fierce amber eyes like to dwell on things.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Flask was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's in love; and he'd like to take his coworkers down a peg
Flaws: Ugly, Antagonistic. Bonds: Job, Has a crush, Adventurer. Occupation: Beggar
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 35 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Auran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 800 gp. Blue sapphire (1500 gp). Aquamarine (400 gp).
Theobald Tinley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is long and brown with streaks of black, and is pulled back with small violet clips. His beard is black, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Entrepeneur, Joker. Flaws: Fearful. Bonds: Attractive. Occupation: Scribe
Voice: Australian accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Gimgen Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a black tunic with red highlights, and long brown pants that bunch up around his shoes, and a wedding ring on his left hand. He has a white handlebar mustache and slicked back white hair. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is almost excessively polite to everyone, even when angry. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born in the west to a Barkeep, Gimgen learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has drifted from career to career and currently works as a Barkeep.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to open a new tavern
Flaws: Shy, Insane. Bonds: In love, Attractive, Criminal record, Job. Occupation: Barkeep
Voice: Spits and sputters
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
Possessions: 70 pp.
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