Krusk Home, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His red hair is styled in orderly dreadlocks. His face is scarred and worn.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He believes the world needs to unite to get rid of goblins once and for all.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.
Motivation: A deep hatred of goblins.
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Enemies, Adventurer. Occupation: Baker
Voice: Timid voice
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item.
Flask Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he is dressed in earthy colors with a grey and white handkerchief worn on his left side. His cinnamon fur is slicked back into a classic pompadour. His amber eyes peer out from beneath his broad grey hat.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Flask enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Flask was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To end his boredom; and he seems to be bored by most things
Flaws: Antagonistic, Hedonist, Mundane. Bonds: In love, Family, Mentor. Occupation: Ploughman
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 60 gp.
Alexandre Royal, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His tied-back hair is brown. He is very pretty but has cold, dead eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He used his abilities to travel the world and help people.
Motivation: Regain custody of his daughter; and doesn't want to be a layabout and was forced into it by his family
Ideals: Artistic, Philantrophist. Bonds: Attractive, Family, Adventurer. Occupation: Layabout
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 94 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nicor Love, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a tan vest and prefers brown and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is white and curly. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a pair of adventurers, Nicor grew up listening to his mother's many stories. He found a children's book about a Tiefling Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Athletic, Fighting, Joker. Flaws: Ugly. Bonds: Adventurer. Occupation: Sellsword
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp. Golden yellow topaz (800 gp). Rhodochrosite (10 gp). Rhodochrosite (10 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!