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NPC Generator

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Advanced [show]


Dustin Elton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. With bright brown hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He then took over the family business and is one of the better Map Maker for hire.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Attractive, Job. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

Dustin Elton, Male Human Wizard 9
Medium (5'7") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 25 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 16 (+3)11 (+0)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Aquan, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 1400 gp. Black pearl (900 gp). Aquamarine (900 gp). Deep green spinel (150 gp). Red garnet (150 gp). Moonstone (70 gp). Eye agate (6 gp). Alexandrite (900 gp). Smoky quartz (70 gp).


Social Check DCs


Immeral Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a robe, a symbol of his god around his neck, and a greataxe on his belt. With a patchy white beard and wild white hair. He has gleaming, smiling amber eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently gotten a pet goose that steals things from people.

Motivation: Further expansion of business; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Bonds: Job, Criminal record, Rich, Attractive. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Immeral Koehlanna, Male Half-Elf Bard 8
Medium (5'2") Half-Elf, True Neutral (CR 8)
Armor Class 12
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)16 (+3) 10 (+0)13 (+1)
Skills Performance +4
Senses Passive Perception 10
Languages Common, Elven, Orc, Celestial, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 300 gp.


Social Check DCs


Odo Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear black tank tops with brown pants. His hair is golden and curly. His brown eyes peer out from beneath his small black hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a xeno-phobe, disliking non-Humans.

History: A powerful wizard made him what he is. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Optimist. Flaws: Racist, Insane, Fearful. Bonds: Mentor. Occupation: Shipwright

Voice: Laughs frequently while speaking

Attributes [hide]

Odo Denholm, Male Human Ranger 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mehen Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears a feathered hat to cover his moderate length rusty crest. His eyes are red and catlike.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Fortune-teller, who enjoyed hunting, Mehen was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. By chance he met his sister recently and the two have been together since.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Fearful. Bonds: Nature, Family, Religious. Occupation: Farmer

Voice: Forgets to breathe while speaking

Attributes [hide]

Mehen Esstyrlynn, Male Dragonborn Monk 6
Medium (6'5") Dragonborn, Neutral Evil (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 400 gp.


Social Check DCs

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