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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sun Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing colorful clothing, dressed as a Gardener. His fur is short and red. He has several tiny jet earrings on each ear.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is an amazing painter.

History: Sun was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He was granted necromantic powers by his dying brother.

Motivation: He has money and likes to spend it; and revenge

Ideals: Gifted. Bonds: Rich, Attractive, Job, Enemies. Occupation: Gardener

Voice: Speaks with back of mouth

Attributes [hide]

Sun Of Winter, Male Tabaxi Fighter 3
Medium (5'0") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 11 (+0)17 (+3)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 14000 cp. Tourmaline (160 gp).


Social Check DCs


Thamuz Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. His purple hair is lengthy and is close to two feet long. This black eyed easterner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend

Ideals: Fighting, Disciplined, Gifted. Bonds: Military, Adventurer. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Thamuz Carrion, Male Tiefling Sorcerer 5
Medium (6'4") Tiefling, Neutral Evil (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 15 (+2)18 (+4) 12 (+1)11 (+0)
Skills Persuasion +3, Religion +7
Senses Passive Perception 11
Languages Common, Orc, Celestial, Gnome, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15664000000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pâsh Brixton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in a clean black cloak covering his clean studded leather. He has a blonde handlebar mustache and slicked back blonde hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is calm most of the time but flees social interaction. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the south his family was never financially stable. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions.

Flaws: Shy, Impulsive. Bonds: Attractive, Poor, Religious. Occupation: Baker

Voice: Eastern European accent

Attributes [hide]

Pâsh Brixton, Male Half-Orc Warrior 4
Medium (5'5") Half-Orc, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)9 (-1) 15 (+2)13 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Oloric Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. He has a moderate pudge and is not very fit. His moppish red hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to open a new tavern; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Disease, Greedy. Bonds: Job, Criminal record, Poor. Occupation: Glassblower

Voice: Dark and ominous

Attributes [hide]

Oloric Aranore, Male Dwarf Barbarian 8
Medium (4'0") Dwarf, Lawful Evil (CR 8)
Armor Class 10
Hit Points 77 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)17 (+3) 15 (+2)14 (+2)
Skills Athletics +3, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Undercommon, Aquan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +5

Possessions: 600 gp. Obsidian (4 gp). Chrysoberyl (150 gp). Carnelian (70 gp).


Social Check DCs

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