Dagger In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. His fur is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Carter, but he got bored and became a Bounty Hunter. He then took over the family business and is one of the better Bounty Hunter for hire.
Motivation: To get a good night's sleep; and to be a carter again
Ideals: Fighting. Flaws: Insomniac, Hedonist. Bonds: Poor, Job. Occupation: Bounty Hunter
Voice: Stutters
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 60 gp. 1 Chain shirt.
Quarethon Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. He keeps his long black crest kept up in a rat tail. His red eyes are slightly larger than normal.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the south, but his parents moved at a very young age to the north. When Quarethon reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Doctor job and began his own company from there.
Motivation: He loathes his own lifestyle; and expand his business
Flaws: Shy, Depressed. Bonds: Immigrant, Military, Job. Occupation: Doctor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 140 gp.
Pelt In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'8", this man is wearing a long, red, dusty cloak. His black fur is thinning but still full. His green eyes are slightly larger than normal.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Energy wise he seems alert and responsive.
History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Laborer. He's also a talented Fortune-teller, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Laborer
Voice: Whispers
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 55 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +7
Possessions: 800 gp. Deep blue spinel (400 gp). Violet garnet (400 gp). Fire opal (1300 gp). Alexandrite (400 gp). 1 Average lock. 1 Masterwork manacles.
Chad Watson, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He likes to wear violet tank tops with white pants, and his gloved hand is found clutching a longbow. His red hair is braided into rings. His blue eyes are passionate and lively.
Personality: Chad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a pair of adventurers, Chad grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.
Motivation: He's looking for his big break; and human compassion
Ideals: Extrovert, Joker. Flaws: Racist. Bonds: Adventurer. Occupation: Brewer
Voice: Squeaky
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Masterwork Uncommon Weapon.
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