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NPC Generator

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Advanced [show]


Einkil Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is always cut to a buzz. His blue eyes dart from person to person.

Personality: He is a hateful person. He taunts others and blames them for his problems. He plays an instrument quite well.

History: He was born blind and as such lacked many opportunities for work. Through the years after Einkil was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Einkil's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Einkil and his spouse have recently divorced.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Artistic. Flaws: Antagonistic, Disease. Bonds: Immigrant. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Einkil Bofdann, Male Dwarf Druid 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)12 (+1) 12 (+1)7 (-2)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 90 gp. 1 Smokesticks.


Social Check DCs


Sun Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. He wears a top hat to cover his moderate length yellow fur. He is very pretty but has cold, dead eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His job bores him to no end. He has decided to make it more interesting.

History: He is a Jackalwere in disguise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Sailor

Voice: Australian accent

Attributes [hide]

Sun Shoe, Male Tabaxi Adept 13
Medium (6'2") Tabaxi, True Neutral (CR 13)
Armor Class 12
Hit Points 68 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 16 (+3)19 (+4)
Skills Deception +8, Stealth +6
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333210

Possessions: 400 pp. Tiger eye turquoise (10 gp). Red garnet (160 gp). 1 Medium magic item.


Social Check DCs


Gunter Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a robe, a symbol of death around his neck, and a flail on his belt. His long red hair reaches down to his waist. His violet eyes are passionate and lively.

Personality: He is happy with his job as a Interpreter. He turns his eye from what people do, preferring to live and let live. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Like his father and his brother before him, after school he went straight into learning to become a Interpreter. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Bonds: Job, Rich, Religious, Enemies. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Gunter Conway, Male Half-Elf Bard 5
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 11 (+0)8 (-1)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp. Violet garnet (1300 gp). Violet garnet (1300 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, constantly wearing a pastel suit, black shirt, and yellow tie. His golden hair is kept up in a ponytail inside a top hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Arannis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He is greedy; and sabotage a competitor

Ideals: Artistic. Bonds: Attractive, Religious, Rich, Job. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Arannis Suithrasas, Male Elf Wizard 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)9 (-1) 13 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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