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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Shadow On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has styled his yellow fur well, parting it to the left. His fierce green eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to loving parents in a slum to the south. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has passion for adventuring and risk.

Ideals: Logical. Flaws: Shy. Bonds: Poor, Adventurer, Criminal record. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Shadow On the Mountaintop, Male Tabaxi Fighter 10
Medium (5'11") Tabaxi, True Neutral (CR 10)
Armor Class 15
Hit Points 45 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 9 (-1)10 (+0) 16 (+3)14 (+2)
Skills Acrobatics +9, Deception +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +6

Possessions: 5000 sp. Brass mug with jade inlays (100 gp). 1 Minor magic item.


Social Check DCs


Shedinn Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses like a well dressed Butcher does, and carries pickaxes. He has wavy black crest. His eyes are gold and beady.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the south to a Butcher, Shedinn learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Dragonborn compassion; and wants to open a new tavern

Ideals: Fighting, Justice. Flaws: Ugly, Racist. Bonds: Job. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Shedinn Grrrmmballhyst, Male Dragonborn Expert 2
Medium (6'2") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 13 (+1)17 (+3)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 sp. Chrysoprase (50 gp).


Social Check DCs


Erky Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear pastel tank tops with red pants. He wears a deerstalker hat to cover his moderate length brown hair. His violet eyes are passionate and lively.

Personality: He can speak with the recently deceased. He cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Gifted, Philantrophist, Artistic. Bonds: In love, Family. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Erky Lingenhall, Male Gnome Warlock 8
Small (3'5") Gnome, Lawful Evil (CR 8)
Armor Class 12
Hit Points 46 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)16 (+3) 13 (+1)18 (+4)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Orc, Celestial
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: Eye agate (12 gp). Moss agate (12 gp). Freshwater pearl (12 gp). Golden yellow topaz (1400 gp). Emerald (1300 gp).


Social Check DCs


Zaffrab Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a blue costume with the symbols of death on his torso. His black hair is heavily combed to the right. His violet eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He plays an instrument quite well.

History: Born to a pair of adventurers, Zaffrab grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and wants to raise his children well

Ideals: Artistic. Flaws: Shy, Insomniac. Bonds: Family, Adventurer. Occupation: Bookbinder

Voice: Draws out vowels

Attributes [hide]

Zaffrab Murnig, Male Gnome Barbarian 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Athletics +5, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 600 sp.


Social Check DCs

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