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NPC Generator

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Advanced [show]


Hubert Hastings, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern man wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He acts crazy and hedonistic. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Hedonist, Disease. Bonds: Rich, Job. Occupation: Unemployed

Voice: Uses lots of figures of speech

Attributes [hide]

Hubert Hastings, Male Human Paladin 11
Medium (5'3") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 60 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Persuasion +7, Religion +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Left-Handed Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears dark leathers with embroidery. His brown fur is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is calm most of the time but flees social interaction. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and he has money and likes to spend it

Ideals: Athletic. Flaws: Insane, Shy. Bonds: Family, Rich. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Left-Handed Of Stars, Male Tabaxi Aristocrat 14
Medium (6'8") Tabaxi, Chaotic Good (CR 14)
Armor Class 12
Hit Points 72 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 12 (+1)19 (+4)
Skills Deception +9, History +6
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Solid gold idol (400 gp). Old masterpiece painting (1200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp).


Social Check DCs


Varis Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a butterfly on it. He keeps his brown hair in a flapper bob. He has a tattooed face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Miner, who enjoyed hunting, Varis was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Varis took refuge in the ruined castle and found the beat up hammer and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist, Joker. Flaws: Addict. Bonds: Nature, In love. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Varis Ilphelkiir, Male Elf Sorcerer 2
Medium (5'2") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Halfling, Ignan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 5000 cp.


Social Check DCs


William Mori, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Merchant. His head has been shaved. His ears are large.

Personality: He is very quiet and rarely speaks above a whisper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born at the edge of vast desert. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: He's attracted to the PC; and he would like to get married and retire

Flaws: Ugly, Shy, Impulsive. Bonds: Nature, Immigrant, Has a crush. Occupation: Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

William Mori, Male Human Commoner 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 14 (+2)9 (-1)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Auran, Druidic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp. 1 Healer’s kit.


Social Check DCs

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