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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Joser Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is typically in his Masseuse uniform. He keeps his silver hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is frequently practicing swordplay.

History: Gifted from a young age, Joser studied abroad. His childhood dream was to be a Farmer, but he was a colossal failure. He inherited the family business which he has now maintained for 14 years.

Motivation: Expand his business; and further expansion of business

Ideals: Gifted. Flaws: Insane. Bonds: Job, Military. Occupation: Masseuse

Voice: Soothing and warm

Attributes [hide]

Joser Nimblefingers, Male Halfling Sorcerer 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 130 gp.


Social Check DCs


Ivellios Amastacia, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He receives visions of the future at random moments

History: Born to a pair of adventurers, Ivellios grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: Retire the richest man in the east; and wants to open a new tavern

Ideals: Gifted, Entrepeneur. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Apothecary

Voice: Soothing and warm

Attributes [hide]

Ivellios Amastacia, Male Elf Bard 1
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)18 (+4) 14 (+2)14 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Gnome, Infernal, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day142000000

Possessions: 10 pp. Malachite (9 gp).


Social Check DCs


Qualen Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in green turtlenecks beneath a brown coat with red slacks. His blonde hair is greying along the sides and has receded to reveal a widow's peak. This green eyed southerner is not easily forgotten.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A true patriot, Qualen would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Qualen was born the youngest of three triplets. Like his father and his sister before him, after school he went straight into learning to become a Spy. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and wants to open a new tavern

Bonds: Job, Military, Family, Adventurer, Rich. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Qualen Tarkelby, Male Gnome Expert 6
Small (3'3") Gnome, Lawful Good (CR 6)
Armor Class 13
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 17 (+3)14 (+2) 15 (+2)13 (+1)
Skills Arcana +5, Deception +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Aquan
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Randal Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a yellow low-cut shirt, and a small hat upon his head. He is portly but not overly obese. His white hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. In the meantime he has taken over work as a Stableman and occasionally as a mercenary.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to open a new tavern

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job, Adventurer. Occupation: Stableman

Voice: Jamaican accent

Attributes [hide]

Randal Halsey, Male Human Commoner 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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