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NPC Generator

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Seed

Advanced [show]


Malmûg Blyth, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. He wears his white hair up. He has green eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to loving parents in a slum to the south. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.

Motivation: Wants to work out more often; and to end his boredom

Ideals: Athletic, Philantrophist, Gifted. Bonds: Poor. Occupation: Courier

Voice: Raspy

Attributes [hide]

Malmûg Blyth, Male Half-Orc Commoner 4
Medium (5'1") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)16 (+3) 9 (-1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Orc, Ignan, Auran, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Obsidian (9 gp). 1 Simple lock. 1 Healer’s kit. 1 Superior lock.


Social Check DCs


Charles Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He desires power and/or immortality; and to settle down with his crush

Ideals: Athletic. Bonds: Criminal record, Nature, Has a crush, Adventurer. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Charles Marlowe, Male Human Cleric 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 13 (+1)13 (+1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 sp.


Social Check DCs


Ozyman Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear green clothing when he does not wear armor. His black hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Justice. Flaws: Addict, Disease. Bonds: Attractive, Rich. Occupation: Baker

Voice: Sensual and smooth

Attributes [hide]

Ozyman Goldfound, Male Halfling Warlock 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 9 (-1)17 (+3)
Skills Perception +2, Persuasion +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100 gp.


Social Check DCs


Leucis Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a brown small hat and brown clothes. His blue hair is smooth and relatively long. He has silver eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the west his family was never financially stable. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.

Motivation: To prove his worth to the world; and he feels kind of lost in life

Ideals: Disciplined. Flaws: Impulsive, Depressed. Bonds: Poor, Mentor, Adventurer. Occupation: Assassin

Voice: High pitched, excited

Attributes [hide]

Leucis Loyalty, Male Tiefling Monk 11
Medium (5'8") Tiefling, Lawful Good (CR 11)
Armor Class 13
Hit Points 55 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)14 (+2) 12 (+1)20 (+5)
Skills Persuasion +9, Survival +5
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 250 pp. Star ruby (500 gp). Banded agate (5 gp). Black pearl (300 gp). Rhodochrosite (5 gp). White pearl (150 gp). White opal (500 gp). 1 Minor magic item.


Social Check DCs

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