Mâku Cromwell, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized opal on his left hand. With a patchy blonde beard and wild blonde hair. He has a tattooed face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Rich, Criminal record. Occupation: Courier
Voice: Hollow voice
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Good lock.
Aramil Melancon, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears professional attire. His tied-back hair is red. He is very pretty but has cold, dead eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses divination through singing.
History: Sold as a small child to a slaver, Aramil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He has worked as a Fortune-teller like his father before him.
Motivation: Sabotage a competitor.
Ideals: Disciplined, Gifted. Bonds: Attractive, Mentor, Job. Occupation: Fortune-teller
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 4 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 8 (-1) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Halfling
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp. 1 Minor magic item.
Thokk Alston, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. He wears a mask on his face.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a pair of adventurers, Thokk grew up listening to his father's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A deep hatred of illithids; and he's looking for his big break
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Adventurer. Occupation: Interpreter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 300 gp. Gold dragon comb with red garnet eye (500 gp). Sapphire pendant on gold chain (700 gp). Sapphire pendant on gold chain (700 gp). An abacus with copper, silver and gold markers (60 gp).
Ahvain Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears baggy green pantaloons and a brown scarf. He has wavy auburn hair. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.
History: The child of a Masseuse, who enjoyed hunting, Ahvain was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants to meet his childhood hero.
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Servant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 70 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 4000 gp. Smoky quartz (80 gp). Deep green spinel (40 gp). Iolite (80 gp). White pearl (40 gp). Blue quartz (6 gp). Violet garnet (1200 gp). Blue sapphire (800 gp). 1 Medium magic item.
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