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Advanced [show]


Az-Rans Paxton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.

Motivation: To be a Locksmith again; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Philantrophist. Bonds: Rich, Nature, Job. Occupation: Fletcher

Voice: Speaks like tongue is numb

Attributes [hide]

Az-Rans Paxton, Male Half-Orc Commoner 6
Medium (6'0") Half-Orc, Neutral Good (CR 6)
Armor Class 9
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)11 (+0) 17 (+3)13 (+1)
Skills Intimidation +4, Medicine +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 40000 cp. Fire opal (800 gp). Malachite (7 gp). Freshwater pearl (7 gp). Citrine (20 gp). 1 Minor magic item.


Social Check DCs


Gorbundus Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. His copper crest is kept up in a ponytail inside a Stetson hat. His eyes are a pleasant gold.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: He is content; and find a way to reverse the transformation of his brother

Flaws: Antagonistic, Impulsive, Mundane. Bonds: Military, Family. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Gorbundus Baharoosh, Male Dragonborn Ranger 3
Medium (6'4") Dragonborn, Chaotic Good (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. Black opal (600 gp). Silver pearl (120 gp). 2 Antitoxin. 1 Tanglefoot bags. 4 Acid flasks.


Social Check DCs


Windy In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, blue cloak. He keeps his long lavender fur kept up in a rat tail. His copper eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Windy was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently he has begun working with bootleggers and crooks.

Motivation: To unite with his brother; and he is a bit of a kleptomaniac

Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Adventurer, Family. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Windy In Woods, Male Tabaxi Rogue 10
Medium (5'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 56 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Athletics +4, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +5

Possessions: 2100 gp. Alexandrite (900 gp). Red-brown spinel (80 gp). Aquamarine (900 gp). Black pearl (900 gp). Deep blue spinel (900 gp). Citrine (80 gp). Black star sapphire (600 gp). Bloodstone (80 gp).


Social Check DCs


Ernest Harley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has done his best to style his chestnut hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful brothel owner made him what he is. He was an apprentice working in his mother's forge. He struck the Barber job and began his own company from there.

Motivation: Expand his business.

Ideals: Optimist. Bonds: Mentor, Job. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Ernest Harley, Male Human Fighter 10
Medium (5'8") Human, Neutral Evil (CR 10)
Armor Class 10
Hit Points 64 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)16 (+3) 19 (+4)11 (+0)
Skills Nature +7, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Giant, Aquan, Dwarven
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4

Possessions: 220 pp. Amethyst (70 gp). Black pearl (900 gp). Black pearl (900 gp). Chrysoprase (40 gp). Tiger eye turquoise (4 gp). Tourmaline (70 gp).


Social Check DCs

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