Dench Eastaughffe, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is long and unkept. His face is scarred and worn.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Sold as a small child to a wizard, Dench was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption; and a rival would like him out of the picture
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Mentor, Rich. Occupation: Sellsword
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 39 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Gnoll, Halfling
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item.
Tûmûg Hastings, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many yellow ritualistic tattoos. He likes to wear tan tank tops with yellow pants. His hair is chestnut and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He receives visions of the future at random moments
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Tûmûg liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their son. He worked as a Miner, and he later adopted a second son.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Mundane. Bonds: Nature, Family, Debt. Occupation: Miner
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1 Magnifying glass. 1 Crowbar.
Odo Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a large grey jacket. He has a very tight haircut. He wears a mask on his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and he is greedy
Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Immigrant, Rich, Job. Occupation: Scribe
Voice: Strong lisp
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Mantus Doom, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His hair is greying and his face has many wrinkles. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Bellfounder for hire.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Bellfounder
Voice: Excited and jittery
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 53 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 70 pp. 1 Minor magic item.
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