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NPC Generator

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Seed

Advanced [show]


Seebo Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is generally shirtless and showing off his tattooed chest. His golden hair is unkempt and raggedy. He has a tattooed face.

Personality: Seebo wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Seebo grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Poor, Adventurer, Criminal record. Occupation: Fisher

Voice: Whispers

Attributes [hide]

Seebo Leffery, Male Gnome Cleric 10
Small (3'3") Gnome, True Neutral (CR 10)
Armor Class 13
Hit Points 77 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)18 (+4) 13 (+1)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Draconic, Auran, Ignan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 7000 sp.


Social Check DCs


Immeral Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears a black costume with the symbols of the four houses of cards on his torso. He is tall, broad shouldered and powerfully built. He wears his silver hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother

Ideals: Justice, Gifted, Persistence. Bonds: Slave, Family. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Immeral Durkin, Male Half-Elf Cleric 5
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Druidic, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 30000 cp.


Social Check DCs


Burgell Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a black collared shirt and blue pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He keeps his white hair in a pixie cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Spy who has hired him part-time. He is a logical person and will generally grow upset if things defy logic and science.

History: He comes from a rich eastern family. His childhood dream was to be a Painter, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He's attracted to the PC.

Ideals: Logical. Bonds: Has a crush, Rich, Job. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Burgell Glittergem, Male Gnome Monk 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 29000 cp.


Social Check DCs


Hamil Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a black handlebar mustache and slicked back black hair. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Hamil will drive conversation. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Hamil and his spouse have recently divorced.

Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc

Ideals: Extrovert, Impeccable. Flaws: Antagonistic. Bonds: Mentor, Military. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Hamil Tosscobble, Male Halfling Monk 3
Small (3'3") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)10 (+0) 12 (+1)15 (+2)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3 Tanglefoot bags. 1 Holy water.


Social Check DCs

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