Raam Agony, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'9" southern man, he wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his greataxe. His dark red hair is thinning but still full. He tend to wears goggles to shield his eyes.
Personality: He acts crazy and hedonistic. He cannot resist a sob story and will often dote over anyone who has one.
History: Gifted from a young age, Raam studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted divine powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Philantrophist, Gifted, Fighting. Flaws: Hedonist. Occupation: Cook
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 600 gp. 1 Chain shirt. 1 Masterwork studded leather.
Kriv Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. His crest is scarlet and very short. He wears crescent spectacles with a black brim.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: The child of eastern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kriv took refuge in the ruined castle and found the beat up trident and armor he uses now. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a crush on the local Jeweler; and money/treasure
Ideals: Persistence. Bonds: Has a crush, Immigrant, Nature, Rich. Occupation: Adventurer
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 5)
Armor Class 12
Hit Points 46 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
Possessions: 20000 cp. Silver pearl (50 gp). Rose (30 gp). Jasper (30 gp). Chrysoprase (30 gp). 1 Minor magic item.
Flask Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His white fur is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised in a plains tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the west.
Ideals: Philantrophist, Logical. Bonds: Attractive, Nature, Mentor. Occupation: Cook
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 15 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 40000 cp. Golden yellow topaz (300 gp). Blue-white diamond (2000 gp). Red spinel (80 gp). Alexandrite (300 gp). Bloodstone (60 gp). Iolite (60 gp). Moss agate (5 gp). Fiery yellow corundum (1600 gp).
Vrondiss Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in earthy colors with a green and black handkerchief worn on his left side. His black crest is lengthy and is close to two feet long. His eyes are gold and beady.
Personality: His tongue was cut out and he uses sign language. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to loving parents in a slum to the north. His father was very strict, and drilled into him lessons on being the perfect gentleman. Since then, he has sought to make the best of life.
Motivation: Expand his business; and further expansion of business
Ideals: Impeccable, Optimist. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Priest
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 130 gp.
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