Gormogord Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.
Personality: Aggressive, abrasive, and angry, Gormogord embodies much of what other species detest in the Halflings. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gormogord took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. After a long history of fighting, Gormogord and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic. Bonds: Poor, Attractive, Nature. Occupation: Butcher
Voice: Pronounces O like U
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.
Arannis Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears a black vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a minor phobia of water and hates getting wet.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.
Motivation: He has a rivalry with the Church that dominates his actions; and he feels threatened by others
Flaws: Ugly, Insomniac, Fearful. Bonds: Guardian, Religious. Occupation: Map Maker
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 47 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 sp. Freshwater pearl (9 gp). Red spinel (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mordai Sanctuary, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He dresses in yellow turtlenecks beneath a grey coat with green slacks. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He tend to wears goggles to shield his eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a forest tribe. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break.
Flaws: Shy. Bonds: Slave, Job, Nature, Adventurer. Occupation: Marshal
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'7") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 20000 cp.
Drifting Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He is generally shirtless and showing off his tattooed chest. His fur is orange and curly. He has a tattooed face.
Personality: He is extraordinarily eccentric. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He got into the Server business at a young age. After coming to the age of reason, Drifting took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Server for hire.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Job, Has a crush. Occupation: Server
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 37 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: An abacus with copper, silver and gold markers (120 gp). Large well-done wool tapestry (200 gp).
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