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NPC Generator

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Advanced [show]


Merihim Sarcasm, Male Tiefling [Permalink]

Personal [hide]

Description: This man typically wears pastel cloth garments or leather armor. He has a penchant for wearing a ring with an oversized emerald on his right hand. His purple hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Merihim is depressed about a lot of things. He tends to be a nihilist. He has all his life been fascinated with writing.

History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and money/treasure

Ideals: Artistic. Flaws: Depressed. Bonds: Rich, Attractive, Nature. Occupation: Assassin

Voice: Hissing voice

Attributes [hide]

Merihim Sarcasm, Male Tiefling Bard 8
Medium (6'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Sheldon, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing colorful clothing, dressed as a Layabout. He has a small bristly mustache and wavy auburn hair. His eyes are likewise amber.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to make almost anything out of random pieces of junk.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with a spirit at a very young age, Adelard has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: Many giants want him driven away; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Enemies. Occupation: Layabout

Voice: Speaks with lips pursed

Attributes [hide]

Adelard Sheldon, Male Human Aristocrat 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 13 (+1)8 (-1)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1000 cp. Jet (110 gp).


Social Check DCs


Elaim Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his green robe, and he perpetually has his bastard sword ready. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Elaim and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Insane, Antagonistic. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Elaim Trueanvil, Male Dwarf Adept 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)11 (+0) 9 (-1)13 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Nuraval Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a worn and beaten armor. He is tall, broad shouldered and powerfully built. His blonde hair is matted, messy, and big. His eyes are likewise gray.

Personality: He is extraordinarily eccentric. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Nuraval was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ruler. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end.

Flaws: Ugly, Insane, Shy. Bonds: Job, Has a crush. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Nuraval Trueanvil, Male Dwarf Wizard 11
Medium (4'0") Dwarf, Neutral Good (CR 11)
Armor Class 11
Hit Points 50 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)14 (+2) 17 (+3)15 (+2)
Skills Performance +6, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Aquan
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 1600 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Large well-done wool tapestry (500 gp).


Social Check DCs

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