Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Norman Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a skull on it. He has silver hair. His violet eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born at the edge of vast island. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Miner.

Motivation: He is not mentally stable, and does not behave rationally; and to be a adventurer again

Ideals: Impeccable. Flaws: Shy, Insane. Bonds: Nature, Job. Occupation: Miner

Voice: Smoker's lung

Attributes [hide]

Norman Casilltenirra, Male Half-Elf Bard 3
Medium (5'8") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1000 sp.


Social Check DCs


Dustin Crane, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'10" and typically wears brown cloth garments or leather armor. His left hand appears badly burned and disfigured. His white hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. He always tries to repair and not replace. It was this mentality that drove him into the Healer business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his sister before him, after school he went straight into learning to become a Healer. He inherited the family business which he has now maintained for 9 years.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Persistence. Flaws: Insomniac, Disease. Bonds: Job. Occupation: Healer

Voice: Stutters

Attributes [hide]

Dustin Crane, Male Half-Elf Ranger 5
Medium (5'10") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 16 (+3)14 (+2)
Skills Animal Handling +6, Religion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Tricking Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His fur, while still mostly brown, has prominent grey streaks. His amber eyes dart from person to person to random spaces in the air.

Personality: He is a Fisher first and foremost. He believes firmly that knowledge should be universal. He can't help but pocket interesting objects he comes across

History: His parents moved while he was still in utero so he is the first generation to be born here. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He feels that his past leaves him morally obligated to help.

Bonds: Job, Criminal record, Immigrant, Enemies. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Tricking Fang, Male Tabaxi Monk 1
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Sindri Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket, and carries sais. His hair, while still mostly red, has prominent grey streaks. His violet unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a desert tribe. He has had some formal singing training, and achieved minor success. He then took over the family business and is one of the better Server for hire.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Job, Adventurer, Nature. Occupation: Server

Voice: Middle-eastern accent

Attributes [hide]

Sindri Munggen, Male Gnome Adept 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 13 (+1)9 (-1)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Terran, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 80 pp.


Social Check DCs

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