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NPC Generator

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Advanced [show]


Nordak Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a brown shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His hair is cut close to his head. His green eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses divination through singing.

History: Born in the south to a Brewer, Nordak learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero

Ideals: Joker, Gifted. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Brewer

Voice: Indian accent

Attributes [hide]

Nordak Glanhig, Male Dwarf Warlock 11
Medium (3'11") Dwarf, Neutral Good (CR 11)
Armor Class 12
Hit Points 94 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 19 (+4)14 (+2) 14 (+2)7 (-2)
Skills Stealth +6, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Celestial
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: Malachite (9 gp). Jasper (20 gp). Rich purple corundum (600 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lamlûg Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair has been sun bleached extensively. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich, Mentor. Occupation: Miller

Voice: Aggressive tone

Attributes [hide]

Lamlûg Walcott, Male Half-Orc Monk 3
Medium (6'0") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Qualen Gummen, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he sports white clothing, slightly heavier than average wear. His brown hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Shipwright business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He got away from his former life and has fallen to alcoholism.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Antagonistic, Addict. Bonds: Nature, Job. Occupation: Shipwright

Voice: Aggressive tone

Attributes [hide]

Qualen Gummen, Male Gnome Bard 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 37 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 20 (+5)15 (+2) 13 (+1)12 (+1)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Terran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Sard (60 gp). Amethyst (80 gp). Smoky quartz (60 gp).


Social Check DCs


Abad Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is lengthy. His red eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is frequently practicing swordplay.

History: Sold as a small child to a slaver, Abad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Disease. Bonds: Adventurer, Military, Mentor. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Abad Obscure, Male Tiefling Adept 8
Medium (5'6") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1 Minor magic item.


Social Check DCs

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