Bernard Adley, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He carries with him a set of crossbows on his belt, each one with a jet on the hilt. His broad hat is riddled with cuts and holes. His eyes are gray and beady.
Personality: His tongue was cut out and he uses sign language. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born blind and as such lacked many opportunities for work. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their daughter. He worked as a Doctor, and he later adopted a second daughter.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Family. Occupation: Doctor
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 79 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
Possessions: 2700 gp. Large well-done wool tapestry (400 gp). Solid gold idol (200 gp). 1 Minor magic item.
Nalral Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many tan ritualistic tattoos. He wears a white costume with the symbols of magic on his torso. He has a very tight haircut. His blue eyes dart from person to person.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He receives visions of the future at random moments
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.
Motivation: He is content; and he seems to be bored by most things
Ideals: Gifted. Flaws: PTSD, Mundane. Bonds: Attractive, Immigrant. Occupation: Laborer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 92 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 4000 gp. Jasper (40 gp). Chalcedony (40 gp). Carnelian (40 gp). Chrysoprase (40 gp). Red garnet (140 gp). Violet garnet (300 gp). Jasper (40 gp). Hematite (5 gp). Alexandrite (300 gp). Zircon (40 gp).
Dondon Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a blue coat over a brown low-cut shirt, and a feathered hat upon his head. His red hair is lengthy. His eyes are violet and catlike.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He plays an instrument quite well.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to find somewhere to settle down
Ideals: Artistic. Flaws: Mundane, Secretive, Greedy. Bonds: Rich. Occupation: Mercenary
Voice: Irish accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 44 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: Silver chalice with lapis lazuli gems (170 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). 1 Minor magic item.
Hadarai Berevan, Male Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries a battered trident and tarnished scythe as well. He wears a small hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: Eccentric and domineering, Hadarai will drive conversation. He is afraid of women and trembles around them
History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions.
Ideals: Fighting, Extrovert. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Barkeep
Voice: Can't modulate volume
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 18 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Draconic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 700 gp.
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