Pog Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He is physically well-built. His hair, while still mostly white, has prominent grey streaks. He wears crescent spectacles with a black brim.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a minor phobia of water and hates getting wet.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has never given up on his writing dream.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Cynical, Fearful. Bonds: Attractive, Immigrant, Religious. Occupation: Roofer
Voice: Dark and ominous
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Orc, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 43000 sp.
Ghesh Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop crest cut. His eyes are red and beady.
Personality: Ghesh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Has a crush, Adventurer, Nature. Occupation: Seamstress
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 18)
Armor Class 10
Hit Points 105 (18d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +10 / 5d6+4, Ranged +6 / 5d6+0, Grapple +9
Possessions: 6000 gp. Sard (80 gp). Iolite (80 gp). Obsidian (4 gp). Golden yellow topaz (1100 gp). Carnelian (80 gp). Golden yellow topaz (1100 gp). Violet garnet (1100 gp). Coral (160 gp). Jet (160 gp). Blue quartz (4 gp). Moonstone (80 gp). Obsidian (4 gp). Bloodstone (80 gp). Sard (80 gp). Zircon (80 gp). Fire opal (1400 gp). Rock crystal (80 gp). Lapis lazuli (4 gp). Iolite (80 gp). Golden pearl (160 gp). Sard (80 gp). Bloodstone (80 gp). Azurite (4 gp). Violet garnet (1100 gp). Blue quartz (4 gp). Golden pearl (160 gp). Black opal (1400 gp). Moonstone (80 gp).
Aramil Goltorah, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He tends to wear a green poncho over his likewise colored trousers and shirt. His chestnut hair is lengthy and is close to two feet long. He has gleaming, smiling blue eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in the east his family was never financially stable. Aramil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: A rival would like him out of the picture; and meet up once more with his childhood friend
Ideals: Joker. Bonds: Has a crush, Adventurer, Poor, Criminal record. Occupation: Body Guard
Voice: Russian accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 75 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 40 pp. Star rose quartz (30 gp). Blue quartz (13 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halimath Siannodel, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with broad hat. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.
Personality: He is almost excessively polite to everyone, even when angry. He is able to make almost anything out of random pieces of junk.
History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Revenge; and to settle down with his crush
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Junk Dealer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 8 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!
