Gerbo Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: 3'5" and lanky with angular features, he is an attractive figure. He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. His silver hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Gerbo took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To get a good night's sleep; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Job, Adventurer. Occupation: Adventurer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Druidic, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
Vonbin Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is dressed in a clean violet cloak covering his clean studded leather. His hair is brown and curly. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a poor family in the city he treasured whatever gifts he got. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Athletic, Logical, Gifted. Flaws: Terse. Bonds: Poor. Occupation: Tailor
Voice: Excited and jittery
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 108 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Large well-done wool tapestry (300 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Whurbin Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a brown tunic with white highlights, and long black pants that bunch up around his shoes. He sports a flattop hair cut. His eyes are likewise violet.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He plays an instrument quite well.
History: He was raised in a white middle class family as the only child. His parents enrolled him in a Warrior school at a young age so that he could practice his divine talents. He has never given up on his writing dream.
Motivation: Further expansion of business; and balancing his hectic life and new miller responsibilities is difficult
Ideals: Athletic, Artistic, Gifted. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Miller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 310 gp. Amethyst (90 gp). Black opal (500 gp). Chalcedony (30 gp).
Hupe Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is renowned for his bright red suits and hats. His red hair is smooth and relatively long. His blue unseeing eyes seem to look past you.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with his god.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). During his travels, Hupe and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hupe discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Hupe fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Wants to raise his children well; and to reunite with his absent mother
Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Religious, Adventurer, Family. Occupation: Ploughman
Voice: Eastern European accent
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Auran, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
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