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NPC Generator

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Advanced [show]


Lucan Sibilans, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears pastel trousers with violet and blue striped suspenders. He wears various colorful collared shirts. He has done his best to style his blonde hair to look like a famous performer. His eyes are green.

Personality: Lucan hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Around other people he will do his best to conceal his emotions and appear jolly.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After a long history of fighting, Lucan and his spouse have recently divorced.

Motivation: He is content; and he's repulsed by the pc

Ideals: Artistic. Flaws: Shy, Antagonistic, Mundane. Bonds: Criminal record. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Lucan Sibilans, Male Half-Elf Commoner 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)16 (+3) 14 (+2)17 (+3)
Skills Medicine +5, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Giant, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Severity, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man wears baggy brown pantaloons and a blue scarf. His clothes are grease stained in places. His silver hair is greasy and uncared for. His face is scarred and worn.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Flattery will make him almost putty in your hands.

History: The child of northern immigrants he idolized his father. Raam was born on a far northern mountains where he grew up under the tutelage of his father, an expert Barrister. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and regain custody of his son

Flaws: Ugly, Shy, Selfish. Bonds: Poor, Immigrant. Occupation: Barrister

Voice: Forgets to breathe while speaking

Attributes [hide]

Raam Severity, Male Tiefling Wizard 8
Medium (6'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: Alexandrite (1000 gp). Deep green spinel (120 gp). Zircon (60 gp). Deep blue spinel (1000 gp). Amethyst (120 gp). Golden pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthemar Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who sports green clothing, slightly heavier than average wear. His chestnut hair is heavily combed to the right. His amber eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Uthemar lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Uthemar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Uthemar. He has dedicated himself to building a better kind of golem.

Motivation: To unite with his sister; and he is a bit of a kleptomaniac

Flaws: Antagonistic. Bonds: Adventurer, Mentor, Family, Criminal record. Occupation: Crown-heir

Voice: Russian accent

Attributes [hide]

Uthemar Flows, Male Half-Elf Sorcerer 5
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)16 (+3) 15 (+2)12 (+1)
Skills Performance +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Terran, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 300 gp. Brown-green garnet (130 gp). Tourmaline (130 gp). Chrysoberyl (130 gp).


Social Check DCs


Calcitro Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is renowned for his bright blue suits and hats. His tied-back hair is silver. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with finding treasure.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Bookbinder

Voice: pre-pubescent

Attributes [hide]

Calcitro Porridgepot, Male Halfling Expert 4
Small (2'11") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)10 (+0) 15 (+2)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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