Hubert Shipley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing the road beaten gear of a warrior. He wears a colorful flower in his red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Hubert was born with his mother's beautiful face. A few years later when the south was not economically sound they moved to his current location. He hasn't been sleeping well lately.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Flaws: Insomniac, Impulsive. Bonds: Attractive. Occupation: Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 76 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 19 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1100 gp. Fire opal (400 gp). White opal (400 gp). Pink pearl (40 gp). Blue quartz (13 gp). Obsidian (13 gp). Iolite (80 gp). Alexandrite (800 gp). Blue quartz (13 gp). Amethyst (40 gp). 1 Minor magic item.
Salasar Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His bronze crest is smooth and relatively long. His gold eyes peer out from beneath his broad black hat.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born in the south. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Ugly, Greedy. Bonds: Rich, Immigrant. Occupation: Brewer
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 47 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 120 pp.
Glim Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many white ritualistic tattoos. He wears clothing that is held on in multiple layers but all of it is in poor condition. His broad hat is riddled with cuts and holes. His fierce blue eyes like to dwell on things.
Personality: He is mildly Gnome supremacist, though he does not identify as such. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Glim was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Regain custody of his daughter; and balancing his hectic life and new cartwright responsibilities is difficult
Flaws: Ugly, Racist. Bonds: Poor, Job, Family. Occupation: Cartwright
Voice: Rolls R's
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. Solid gold idol (300 gp). Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item.
Gerald Serge, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are violet and beady.
Personality: He is business-like. He takes instructions and follows them to the letter. He is afraid of women and trembles around them
History: Born in the south to a Miller, Gerald learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Miller
Voice: Soothing and warm
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 pp.
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