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Right-Handed Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He dresses in collared shirts and wears a proper scarf over his head. His fur is cinnamon and curly. His half smiles and copper eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for him, and Right-Handed does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a poor family in the city he treasured whatever gifts he got. When Right-Handed reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up work as a Courier and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Military, Poor. Occupation: Courier

Voice: Middle-eastern accent

Attributes [hide]

Right-Handed Fang, Male Tabaxi Sorcerer 6
Medium (5'0") Tabaxi, Neutral Good (CR 6)
Armor Class 14
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: Tourmaline (80 gp). Blue quartz (13 gp). Fire opal (600 gp).


Social Check DCs


Seebo Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has a blonde handlebar mustache and slicked back blonde hair. His fierce amber eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Seebo lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Armorer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is untrained/undisciplined, which makes him dangerous.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Flaws: Secretive, Insane. Bonds: Adventurer, Family. Occupation: Mortician

Voice: Middle-eastern accent

Attributes [hide]

Seebo Timbers, Male Gnome Commoner 14
Small (3'7") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 86 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Terran, Goblin
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 100 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Golden circlet with four aquamarines (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). An abacus with copper, silver and gold markers (170 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item.


Social Check DCs


Adran Withrethin, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a yellow shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, marred by beers. His hair, while still mostly white, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is skeptical of what others tell him and is slow to trust.

History: Born to a Farmer, his mother struggled to pay the bills. Through the years after Adran was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Adran's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and wants a kiss

Flaws: Ugly, Insomniac, Antagonistic, Shy. Bonds: Poor. Occupation: Adventurer

Voice: Smoker's lung

Attributes [hide]

Adran Withrethin, Male Elf Cleric 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)11 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. 1 Alchemist’s fire.


Social Check DCs


Horhog Ryland, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a green vest and prefers blue and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his brown hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Horhog took refuge in the old dungeon and found the beat up sickle and armor he uses now. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend; and he feels threatened by others

Ideals: Philantrophist. Flaws: Ugly, Sensitive. Bonds: Poor, Nature. Occupation: Guard

Voice: Slurs words

Attributes [hide]

Horhog Ryland, Male Half-Orc Warrior 12
Medium (6'8") Half-Orc, Neutral Good (CR 12)
Armor Class 12
Hit Points 93 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Insight +6, Nature +5
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Large well-done wool tapestry (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Embroidered and bejeweled glove (3000 gp). Gold dragon comb with red garnet eye (1400 gp). A delicate brass dragon egg (50 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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