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NPC Generator

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Advanced [show]


Howard Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many tan ritualistic tattoos. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has wavy blonde hair. He has several tiny aquamarine earrings on each ear.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is able to make almost anything out of random pieces of junk.

History: Born in the north to a Dyer, Howard learned a great deal about his father's area of expertise. In his 17th year, his parents were killed by a drow raid, leaving Howard alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic, Gifted. Bonds: Rich, Job, Enemies. Occupation: Dyer

Voice: Strong lisp

Attributes [hide]

Howard Whispermouse, Male Halfling Expert 10
Small (3'0") Halfling, Chaotic Good (CR 10)
Armor Class 12
Hit Points 65 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)9 (-1) 13 (+1)15 (+2)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He wears a feathered hat to hide his balding. His eyes are gray.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Bertram was raised in a hard working conservative environment. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now owns his own business.

Motivation: To be a Mortician again; and his religion dominates his actions

Ideals: Passionate, Gifted. Flaws: Hedonist. Bonds: Job, Religious. Occupation: Bookbinder

Voice: Hollow voice

Attributes [hide]

Bertram Tyndall, Male Human Rogue 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)17 (+3) 14 (+2)17 (+3)
Skills Athletics +6, Religion +5
Senses Passive Perception 12
Languages Common, Giant, Halfling, Goblin
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +5

Possessions: Rhodochrosite (9 gp). Black pearl (400 gp).


Social Check DCs


Baern Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright yellow suits and hats. His red hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He never wears the same outfit twice, unless he absolutely has to.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He inherited the family business which he has now maintained for 5 years.

Motivation: Regain custody of his daughter; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Job, Family. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Baern Caebrek, Male Dwarf Wizard 5
Medium (4'5") Dwarf, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 12 (+1)9 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 3000 sp. Old masterpiece painting (1500 gp). A silver and pearl hairclip (90 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item.


Social Check DCs


Raymond Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His moppish auburn hair is in a traditional bowl cut. His eyes are likewise violet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Raymond was left his mother's suit of armor and trained in its use and care. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Secretive. Bonds: Guardian, Criminal record, Military. Occupation: Bowyer

Voice: Dark and ominous

Attributes [hide]

Raymond Bohm, Male Half-Elf Monk 12
Medium (5'3") Half-Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 84 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)14 (+2) 12 (+1)16 (+3)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Giant
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Obsidian (14 gp). Eye agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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