Cloud In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man wears an entirely white suit with brown socks and a vest with buckled shoes. His clothes are grease stained in places. He wears a Stetson hat to cover his moderate length beige fur. His face is covered beneath a completely black helmet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also hits on women, regardless of circumstances.
History: He got into the Junk Dealer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.
Motivation: To be a Herbalist again.
Bonds: Poor, Immigrant, Job, Has a crush. Occupation: Junk Dealer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 400 gp.
Traki Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear ponchos typically of a light green in addition to tight pants. He wears his white hair up. He is baby faced.
Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the south to a Unemployed, Traki learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job
Flaws: Insane, Fearful. Bonds: Job, Adventurer. Occupation: Unemployed
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 37 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Auran, Infernal, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1000 gp. Carved bone or ivory statuette (10 gp). A delicate silver chain set with a tourmaline (10 gp). Fire opal pendant on a fine gold chain (1100 gp). Cloth of gold vestments (30 gp).
Solomon Norton, Male Human [Permalink]
Personal [hide]
Description: This man has a large white mantle and cape that has been intricately interwoven into his brown robe. He is muscular with a powerful set of arms. His auburn hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Solomon wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... A true patriot, Solomon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is searching for what he claims is his rightful reward.
Motivation: Retire the richest man in the north; and to unite with his sister
Ideals: Disciplined, Entrepeneur. Bonds: Military, Adventurer, Family. Occupation: Servant
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 3000 sp.
Thamuz Muse, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of the sun god around his neck, and a warhammer on his belt. His small hat is riddled with cuts and holes. His eyes are likewise white. His teeth are yellowed and unaligned.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with a lost civilization.
History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly. Bonds: Adventurer. Occupation: Fisher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 27 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 700 gp. Aquamarine (800 gp). 1 Minor magic item.
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