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NPC Generator

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Advanced [show]


Ghâm Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. He has shaved his head bald. His ears are large.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of a Painter, who enjoyed hunting, Ghâm was taken on many hunting expeditions. Like his mother and his brother before him, after school he went straight into learning to become a Butcher. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: To be a Painter again.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Military, Nature. Occupation: Butcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Ghâm Shelly, Male Half-Orc Sorcerer 6
Medium (6'3") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 16 (+3)11 (+0)
Skills Animal Handling +6, History +5
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 600 gp. Freshwater pearl (6 gp). Blue quartz (6 gp).


Social Check DCs


Watson Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His chestnut hair has been sun bleached extensively. His eyes are a pleasant hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a slaver, Watson was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 12th year, his parents were killed by a goblins raid, leaving Watson alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Watson was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Many goblins want him driven away; and to be a fortune-teller again

Flaws: Impulsive. Bonds: Job, Mentor, Enemies. Occupation: Spy

Voice: Strong lisp

Attributes [hide]

Watson Bigheart, Male Halfling Barbarian 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)16 (+3) 18 (+4)14 (+2)
Skills Insight +6, Stealth +4
Senses Passive Perception 14
Languages Common, Halfling, Aquan, Orc, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Chalcedony (60 gp).


Social Check DCs


Halimath Meliamne, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has the majority of his body covered in plate. His hair, while still mostly chestnut, has prominent grey streaks. His hazel eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the west, but his parents moved at a very young age to the north. He dropped out of school before completing his studies. He left for the west, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Disciplined, Impeccable, Logical. Bonds: Immigrant. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Halimath Meliamne, Male Elf Adept 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 9 (-1)9 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Draconic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Brown-green garnet (70 gp). Amethyst (70 gp). Red spinel (70 gp).


Social Check DCs


Caeldrim Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and pastel workpants. His shirt is blue, and he wears a heavy pastel leather apron most of the time. His brown hair is lengthy. His gray unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a habit of throwing himself into exceedingly dangerous situations.

History: When he was but 5 years old his parents immigrated from the east. Cursed with lycanthropy at a very young age, Caeldrim has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Disease, Impulsive. Bonds: Immigrant. Occupation: Spy

Voice: Spanish accent

Attributes [hide]

Caeldrim Koehlanna, Male Elf Commoner 13
Medium (4'7") Elf, Lawful Good (CR 13)
Armor Class 13
Hit Points 27 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +4

Possessions: 300 pp. Jeweled anklet (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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