Sun Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a colorful flower in his gray fur. His eyes are likewise amber. His teeth are white and perfect.
Personality: Always inclined to offer people food he seems plenty friendly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a pair of adventurers, Sun grew up listening to his mother's many stories. Sun abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Assassin soon after.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Philantrophist. Bonds: Attractive, Adventurer, Job. Occupation: Assassin
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 12 (+1) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Shedinn Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His green crest is long and unkept. He has red eyes and a black hat with a pastel feather.
Personality: A deeply religious man he believes everything happens for a reason. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He left for the south, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Sellsword
Voice: Irish accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 57 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 30000 cp.
Soveliss Aloro, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a worn and beaten armor. He has a long silver beard with little hanging trinkets. His eyes are gray and he is always smoking a pipe.
Personality: He is very quiet and rarely speaks above a whisper. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He got into the Cartwright business at a young age. His mother was a soldier and died while he was still young. Soveliss was left his mother's suit of armor and trained in its use and care. He then took over the family business and is one of the better Cartwright for hire.
Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and sabotage a competitor
Flaws: Shy, Antagonistic. Bonds: Poor, Job, Military. Occupation: Cartwright
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2400 sp.
Taklinn Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He carries with him a set of shortbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His silver hair is lengthy. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He is lazy and tries to find solutions quickly.
History: Taklinn was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Junk Dealer again.
Ideals: Fighting. Flaws: Lazy. Bonds: Job, Family. Occupation: Architect
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 320 gp. White pearl (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!