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NPC Generator

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Advanced [show]


Modean Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He keeps his chestnut hair in a pixie cut. His eyes are likewise white. His teeth are yellowed and unaligned.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is a Lycanthrope in disguise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Barkeep

Voice: Booming voice

Attributes [hide]

Modean Abstract, Male Tiefling Barbarian 14
Medium (5'6") Tiefling, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 117 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)10 (+0) 8 (-1)12 (+1)
Skills Deception +6, Investigation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3

Possessions: 5000 gp. Azurite (7 gp). Onyx (80 gp). Jet (70 gp). Citrine (80 gp). Jasper (80 gp). Canary diamond (4000 gp). Eye agate (7 gp). Hematite (7 gp). Amethyst (70 gp). Eye agate (7 gp). Azurite (7 gp). Black pearl (500 gp). Citrine (80 gp). Rock crystal (80 gp). Violet garnet (500 gp). 1 Medium magic item.


Social Check DCs


Patrick Dryden, Male Human [Permalink]

Personal [hide]

Description: A 6'6" eastern man, he dresses well, typically a more casual-formal manner. His hair is silver and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Always inclined to offer people food he seems plenty friendly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: To protect his home; and regain custody of his daughter

Ideals: Philantrophist, Justice. Bonds: Attractive, Poor, Immigrant. Occupation: Bowyer

Voice: Rolls R's

Attributes [hide]

Patrick Dryden, Male Human Warrior 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)9 (-1) 13 (+1)11 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Thomas Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is renowned for his bright brown suits and hats. He sports a flattop hair cut. His eyes are green and catlike.

Personality: Eccentric and domineering, Thomas will drive conversation. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Architect, who enjoyed hunting, Thomas was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thomas took refuge in the large cave and found the beat up warhammer and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He seems to be bored by most things; and to reunite with his absent father

Ideals: Extrovert. Flaws: Antagonistic, Mundane. Bonds: Poor, Nature, Family. Occupation: Tailor

Voice: Spanish accent

Attributes [hide]

Thomas Brandon, Male Human Ranger 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs


Gormogord Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. With a patchy chestnut beard and wild chestnut hair. His eyes are violet and he is always smoking a pipe.

Personality: Gormogord hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Sold as a small child to a wizard, Gormogord was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Gormogord liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Artistic. Bonds: Attractive, Adventurer, Mentor, Nature. Occupation: Dilettante

Voice: Speaks with squeezed throat

Attributes [hide]

Gormogord Hogcollar, Male Halfling Cleric 5
Small (3'4") Halfling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 8 (-1)15 (+2)
Skills Athletics +4, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Zircon (80 gp). Emerald (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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