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NPC Generator

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Advanced [show]


Harbek Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man wears a grey cloak and cross-gartered tan stockings. His clothes are grease stained in places. His chestnut hair is long and unkept. This brown eyed southerner is not easily forgotten.

Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Priest business.

History: Born to a Bather, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he desires power and/or immortality

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Priest

Voice: American accent

Attributes [hide]

Harbek Balderk, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 270 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raer Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears just a grey suit. He has a white handlebar mustache and slicked back white hair. This gray eyed easterner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is harsh and unforgiving.

History: He was born several months after his father was called into army service. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Flaws: Antagonistic. Bonds: Military, Criminal record. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Raer Mystralath, Male Elf Wizard 1
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 14 (+2)16 (+3)
Skills Deception +5, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 20 gp. Jet (120 gp).


Social Check DCs


Pallabar Offund, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears black cloth garments or leather armor. He keeps his white hair in a pixie cut. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Architect. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the west to a Architect, Pallabar learned a great deal about his father's area of expertise. Pallabar was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He struck the Architect job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Adventurer, Religious. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Pallabar Offund, Male Gnome Wizard 9
Small (3'7") Gnome, Chaotic Good (CR 9)
Armor Class 13
Hit Points 31 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: Citrine (20 gp). Deep blue spinel (200 gp). Jasper (20 gp). Silver pearl (160 gp).


Social Check DCs


Harvest On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His fur is white, silky, and of moderate length. His eyes are copper and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Harvest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Harvest's mother didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and doesn't want to be a shoemaker and was forced into it by his family

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Family, Military. Occupation: Shoemaker

Voice: Low rumbling, strings words together

Attributes [hide]

Harvest On the Mountaintop, Male Tabaxi Rogue 14
Medium (5'10") Tabaxi, Chaotic Good (CR 14)
Armor Class 15
Hit Points 31 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)21 (+5) 9 (-1)16 (+3) 15 (+2)15 (+2)
Skills Deception +7, Religion +8
Senses Passive Perception 12
Languages Common, Terran, Auran, Abyssal
Attacks Melee +8 / 4d6+3, Ranged +10 / 4d6+5, Grapple +5

Possessions: 1000 gp. Tiger eye turquoise (10 gp). Alexandrite (1500 gp). Fiery yellow corundum (800 gp). Citrine (80 gp). Iolite (80 gp). Sard (80 gp).


Social Check DCs

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