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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Quarion Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tattered old clothes. He has shaved his head bald. His hazel eyes dart from person to person.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Weaver, who enjoyed hunting, Quarion was taken on many hunting expeditions. A gifted student he started as a Weaver, but he got bored and became a Carpenter. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a crush on the local Weaver; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Nature, Has a crush. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Quarion Ilphelkiir, Male Half-Elf Barbarian 5
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 66 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)13 (+1) 10 (+0)16 (+3)
Skills Athletics +6, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Dalgal Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears brown cloth garments or leather armor. His hair is red and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. He takes great joy in being the best Servant in town.

History: Gifted from a young age, Dalgal studied abroad. He has had some formal dancing training, and achieved minor success. He has worked as a Servant like his father before him.

Motivation: To reunite with his absent father; and sabotage a competitor

Ideals: Gifted, Artistic. Flaws: Impulsive. Bonds: Job, Family. Occupation: Servant

Voice: Eastern European accent

Attributes [hide]

Dalgal Fallack, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 370 gp.


Social Check DCs


Gomory Livingstone, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His hair is auburn and curly. His amber eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.

History: He was raised in a white middle class family as the only child. His martial abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 4 years.

Motivation: Retire the richest man in the east; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Gifted, Professionalism, Entrepeneur. Flaws: Mundane. Bonds: Job. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Gomory Livingstone, Male Human Aristocrat 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 17 (+3)13 (+1) 16 (+3)10 (+0)
Skills Animal Handling +6, Athletics +6
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +6

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Andram Soft, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is short and brown. His eyes, though not visible through his cowl, are gold.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He struck the Courier job and began his own company from there.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Entrepeneur. Bonds: Attractive, Job, Rich, Family. Occupation: Courier

Voice: Soft and mumbly

Attributes [hide]

Andram Soft, Male Tiefling Rogue 14
Medium (6'9") Tiefling, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 74 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)11 (+0) 17 (+3)14 (+2)
Skills History +5, Intimidation +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4

Possessions: 200 pp. Blue quartz (14 gp). Alexandrite (200 gp). Aquamarine (200 gp). Tiger eye turquoise (14 gp). Blue quartz (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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