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NPC Generator

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Advanced [show]


Taklinn Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is physically well-built. His white hair, when down, is lengthy. His violet eyes dart from person to person to random spaces in the air.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Taklinn lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Stableman for hire.

Motivation: Doesn't want to be a Stableman and was forced into it by his family.

Flaws: Selfish, Fearful. Bonds: Family, Job. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Taklinn Strongheart, Male Dwarf Ranger 7
Medium (4'3") Dwarf, Neutral Good (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)9 (-1) 16 (+3)7 (-2)
Skills Investigation +2, Medicine +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 700 gp. White pearl (100 gp). Zircon (20 gp).


Social Check DCs


Astar Severity, Male Tiefling [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears a grey top hat and grey clothes. His hair is brown and curly. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born into a rich family. Astar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He uses money and sex appeal to get what he needs; and wants to open a new tavern

Ideals: Entrepeneur. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Astar Severity, Male Tiefling Wizard 1
Medium (6'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 13 (+1)19 (+4)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 gp.


Social Check DCs


Prâk Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male wears dark leathers with embroidery. He is tall, broad shouldered and powerfully built. His blonde hair is unkempt and raggedy. His eyes are blue and catlike.

Personality: Prâk hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has all his life been fascinated with writing.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When Prâk reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Religious, Military. Occupation: Junk Dealer

Voice: Pronounces O like U

Attributes [hide]

Prâk Bentham, Male Half-Orc Sorcerer 7
Medium (6'10") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)10 (+0) 10 (+0)7 (-2)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 800 gp. Sardonyx (80 gp). Freshwater pearl (10 gp). Malachite (10 gp). Freshwater pearl (10 gp).


Social Check DCs


Dazzazn Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears blue trousers with tan and brown striped suspenders. He wears various colorful collared shirts. His blue crest is lengthy. His gold unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born blind and as such lacked many opportunities for work. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has never given up on his poetry dream.

Motivation: To pay off his debts.

Ideals: Joker, Artistic. Flaws: Disease. Bonds: Attractive, Debt. Occupation: Stylist

Voice: Slow speaker

Attributes [hide]

Dazzazn Bhenkumbyrznaax, Male Dragonborn Cleric 7
Medium (6'4") Dragonborn, Neutral Good (CR 7)
Armor Class 12
Hit Points 26 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 11 (+0)16 (+3)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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