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NPC Generator

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Advanced [show]


Vassago Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he is typically in his Banker uniform. His hair is blue, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. He would rather hide behind his crafts than deal with other people.

History: Born in the east to a Banker, Vassago learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Banker. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Artistic. Flaws: Addict, Shy. Bonds: Job, Attractive. Occupation: Banker

Voice: Dark and ominous

Attributes [hide]

Vassago Sadness, Male Tiefling Expert 1
Medium (5'5") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)17 (+3) 11 (+0)20 (+5)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Celestial, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. 1 Bullseye lantern.


Social Check DCs


William Dmitriyev, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'1" southern man, he tends to wear a red poncho over his likewise colored trousers and shirt. He sports a long auburn beard, and similarly colored long hair. His green eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After months of barely getting by, William managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and his religion dominates his actions

Flaws: Antagonistic. Bonds: Criminal record, Rich, Mentor, Religious. Occupation: Fisher

Voice: Uses sign language

Attributes [hide]

William Dmitriyev, Male Half-Elf Paladin 5
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Suhnae Hanali, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his silver hair to look like a famous performer. His eyes are a pleasant amber.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in the west, but his parents moved at a very young age to the north. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Being a Weaver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Shy. Bonds: Criminal record, Immigrant, Poor. Occupation: Weaver

Voice: Excited and jittery

Attributes [hide]

Suhnae Hanali, Male Elf Warrior 8
Medium (4'8") Elf, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 30 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)14 (+2) 12 (+1)10 (+0)
Skills Medicine +4, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Goblin
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 80 pp. Old masterpiece painting (1100 gp). Gold music box (2000 gp).


Social Check DCs


Jade Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, black cloak and is in decent physical shape. His cinnamon fur is long and unkept. He wears crescent spectacles with a black brim.

Personality: Jade wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Jade was born in the north. At a young age he loved to build and create. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Disciplined, Persistence, Impeccable. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Jade Grass, Male Tabaxi Fighter 8
Medium (5'11") Tabaxi, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 60 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Athletics +2, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +5

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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