Nicor Brilliance, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair has been sun bleached extensively. This black eyed northerner is not easily forgotten.
Personality: His tongue was cut out and he uses sign language. Nicor is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Nicor liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their daughter. He worked as a Soapmaker, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Disease, Antagonistic. Bonds: Poor, Family, Nature. Occupation: Soapmaker
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Foxilon Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a worn and beaten armor. His hair is short and auburn. His eyes are green and beady.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Performer father left him crippled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and he is content
Flaws: Ugly, Mundane, Fearful, Disease, Insomniac. Occupation: Adventurer
Voice: Dark and ominous
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 60 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Infernal, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Târz Hadleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'8" has a big stupid grin on his face most of the time. He wears just a pastel suit. He keeps his silver hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Târz was born the youngest of three triplets. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and a deep hatred of dire rats
Flaws: Insane. Bonds: Attractive, Enemies, Adventurer, Family. Occupation: Stableman
Voice: Pirate accent
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Evil (CR 17)
Armor Class 9
Hit Points 109 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 |
Possessions: 200 pp. Chalcedony (50 gp). Bloodstone (50 gp). Blue quartz (11 gp). Lapis lazuli (11 gp). Alexandrite (1100 gp). Aquamarine (1100 gp). Rich purple corundum (900 gp). Rhodochrosite (11 gp). Sard (50 gp). Jasper (50 gp). Deep blue spinel (1100 gp). Tiger eye turquoise (11 gp). Amethyst (130 gp). Jasper (50 gp). Violet garnet (1100 gp). Black pearl (1100 gp). Fiery yellow corundum (900 gp). Amethyst (130 gp). Sard (50 gp). Red garnet (130 gp). Alexandrite (1100 gp). Alexandrite (1100 gp). Black pearl (1100 gp). Alexandrite (1100 gp). Lapis lazuli (11 gp). Carnelian (50 gp). Carnelian (50 gp). Silver pearl (130 gp).
Morkral Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He keeps his brown hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is harsh and unforgiving.
History: He served in the navy to pay for his family's outstanding loans. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Morkral and his spouse have recently divorced.
Motivation: He is terrified, and will act out of fear.
Flaws: Secretive, Antagonistic, PTSD. Bonds: Military. Occupation: Interpreter
Voice: Rolls R's
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 99 (12d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Draconic
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: Coral (50 gp). Deep blue spinel (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!

