Caeldrim Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his sword ready. He keeps his chestnut hair in a flapper bob. He is very pretty but has cold, dead eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He also has developed a complete distrust of the Fisher profession.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Bonds: Attractive, Job, Nature. Occupation: Mercenary
Voice: Slurs words
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 9 (-1) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Percival Royal, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He prefers to wear brown pants and tee shirts. He has a hunchback. He is bald on top and has large brown tufts of hair around his ears. His brown eyes are passionate and lively.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born the only child of a wealthy merchant. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has never given up on his poetry dream.
Motivation: He's looking for his big break; and retire the richest man in the south
Ideals: Artistic, Philantrophist, Entrepeneur, Gifted. Flaws: Ugly. Occupation: Stableman
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Violet garnet (900 gp). Alexandrite (900 gp). Rhodochrosite (6 gp). 1 Minor magic item.
Calcitro High-hill, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. His top hat is riddled with cuts and holes. He has amber eyes and a brown hat with a grey feather.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Calcitro was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Further expansion of business; and expand his business
Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Farmer
Voice: Gruff and masculine
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 43 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 200 pp. Aquamarine (900 gp). Iolite (80 gp). Tourmaline (140 gp). Tourmaline (140 gp).
Merihim Chant, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long blue hair is drawn into a two foot long braid. He has gold eyes and a grey hat with a yellow feather.
Personality: Confrontational and typically high on some drug or another. He also hits on women, regardless of circumstances.
History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Tiefling Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: He desires power and/or immortality.
Flaws: Addict. Bonds: Has a crush, Immigrant, Adventurer. Occupation: Barber
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Freshwater pearl (7 gp). 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!

