Flogg Stansfield, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'3" and is wearing a long, white, dusty cloak. His long brown hair reaches down to his waist. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Flogg was born in the west. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.
Motivation: He'd like to take his coworkers down a peg; and to get a good night's sleep
Ideals: Persistence. Flaws: Shy, Fearful, Insomniac. Bonds: Attractive, Job. Occupation: Painter
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 4)
Armor Class 9
Hit Points 34 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Giant, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 600 gp.
Gerald Melancon, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a pastel suit, white shirt, and grey tie. He is portly but not overly obese. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His gray eyes have a joyful gleam in them most of the time.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Further he is a bit of a stoner and is frequently out of it.
History: Gifted from a young age, Gerald studied abroad. His childhood dream was to be a Detective, but he was a colossal failure. He has drifted from career to career and currently works as a Locksmith.
Motivation: To end his boredom; and he'd like to take his coworkers down a peg
Ideals: Passionate, Gifted. Flaws: Addict, Mundane. Bonds: Job. Occupation: Locksmith
Voice: Whispers
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 8 (-1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 210 gp. 3 Smokesticks.
Adelard Melancon, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. He has chestnut hair. His fierce brown eyes like to dwell on things.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Locksmith for the past few years.
Motivation: Meet up once more with his childhood friend; and further expansion of business
Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Locksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 61 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 12000 sp. Aquamarine (700 gp). Aquamarine (700 gp). Malachite (6 gp). Amethyst (150 gp). Blue star sapphire (900 gp). White opal (900 gp). Banded agate (6 gp). Deep green spinel (150 gp). Alexandrite (700 gp). Onyx (20 gp).
Edge Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He tends to wear a black poncho over his likewise colored trousers and shirt. His wide-brimmed hat is riddled with cuts and holes. He has several tiny aquamarine earrings on each ear.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Hunter arts, while his mother instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and wants to work out more often
Ideals: Athletic, Logical. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Hunter
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 18000 cp. Tourmaline (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
