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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gerard Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. He has a small bristly mustache and wavy black hair. He wears a mask on his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He receives visions of the future at random moments

History: He was born in the north, but his parents moved at a very young age to the east. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Gerard Ainsworth, Male Human Adept 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)10 (+0) 10 (+0)10 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Ombul Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan costume with the symbols of luck on his torso. He keeps his auburn hair in a flapper bob. He is baby faced.

Personality: Calm and collected, he is a well trained Laborer. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Ombul was raised in a hard working conservative environment. One day when Ombul was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Ombul was heart-stricken from the event, and his mother started working long hours to provde for them. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their daughter. He worked as a Laborer, and he later adopted a second daughter.

Motivation: To reunite with his old friends; and to reunite with his absent father

Ideals: Joker. Flaws: PTSD. Bonds: Job, Family, Adventurer. Occupation: Laborer

Voice: Raspy

Attributes [hide]

Ombul Hilltopple, Male Halfling Warrior 3
Small (3'1") Halfling, Chaotic Good (CR 3)
Armor Class 15
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)14 (+2) 16 (+3)16 (+3)
Skills Deception +5, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Celestial
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Mozikth Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears rags and sports a simple walking cane. His rusty crest is lengthy. His skin is flawless and his gold eyes scan people very quickly.

Personality: A deeply religious man he believes everything happens for a reason. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his father and his sister before him, after school he went straight into learning to become a Miner. He inherited the family business which he has now maintained for 11 years.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Fearful. Bonds: Poor, Attractive, Religious, Job. Occupation: Miner

Voice: Smoker's lung

Attributes [hide]

Mozikth Delmirev, Male Dragonborn Commoner 14
Medium (6'5") Dragonborn, True Neutral (CR 14)
Armor Class 10
Hit Points 66 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)9 (-1) 11 (+0)15 (+2)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1

Possessions: 3000 gp. 1 Medium magic item.


Social Check DCs


Bernard Allerton, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. His auburn hair is braided into rings. His brown eyes peer out from beneath his top tan hat.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He works hard and plays hard.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. He was granted divine powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Greedy, Hedonist. Bonds: Attractive, Nature, Military. Occupation: Sailor

Voice: Sore throat, cough

Attributes [hide]

Bernard Allerton, Male Human Monk 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)14 (+2) 10 (+0)15 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Undercommon, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp.


Social Check DCs

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