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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Naal Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He wears an entirely black suit with red socks and a vest with buckled shoes. His black hair is greasy and uncared for. He has gray eyes.

Personality: He will rave to anyone who will listen. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Assassin business at a young age. Naal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Nature. Occupation: Assassin

Voice: Sleepy voice

Attributes [hide]

Naal Fasharash, Male Elf Commoner 7
Medium (5'3") Elf, Lawful Good (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)8 (-1) 10 (+0)13 (+1)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 10
Languages Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 100 pp.


Social Check DCs


Cask Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a flattop fur cut. His eyes are hazel and catlike.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Bounty Hunter father left him crippled. After a long history of fighting, Cask and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Poor. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Cask Grass, Male Tabaxi Aristocrat 1
Medium (6'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5

Possessions: 10 pp.


Social Check DCs


Ahvain Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. His golden hair is greasy and uncared for. His green eyes are slightly larger than normal.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is an amazing painter.

History: He was raised by priests from a young age. Through the years after Ahvain was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ahvain's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Body Guard

Voice: Pirate accent

Attributes [hide]

Ahvain Amakiir, Male Half-Elf Commoner 4
Medium (5'4") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)10 (+0) 15 (+2)13 (+1)
Skills Acrobatics +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Thar Spaulding, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'9", this man wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.

History: Thar was born the youngest of three triplets. A few years later when the south was not economically sound they moved to his current location. Due to his spouse's obsession with being a Cartwright they were divorced and he won custody of their son. He worked as a Fisher, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers; and to end his boredom

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Family, Immigrant. Occupation: Fisher

Voice: Indian accent

Attributes [hide]

Thar Spaulding, Male Half-Orc Druid 10
Medium (6'9") Half-Orc, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 16 (+3)8 (-1)
Skills Perception +7, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Orc, Auran
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 220 pp. An abacus with copper, silver and gold markers (120 gp). Silver comb with moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold and topaz bottle stopper cork (600 gp). Gold dragon comb with red garnet eye (600 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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