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NPC Generator

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Advanced [show]


Art Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He very much looks the part of a Interpreter. He keeps his beige fur in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To be a Brewer again; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Philantrophist, Optimist, Justice. Bonds: Job, Immigrant. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Art Of Winter, Male Tabaxi Adept 6
Medium (5'8") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 51 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)17 (+3) 10 (+0)19 (+4)
Skills Persuasion +7, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. Sard (80 gp). Golden yellow topaz (1000 gp). Smoky quartz (80 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Dûshrat Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair, when down, is lengthy. His eyes, though not visible through his cowl, are hazel.

Personality: Confrontational and typically high on some drug or another. A true patriot, Dûshrat would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. His mother was a soldier and died while he was still young. Dûshrat was left his mother's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Military. Occupation: Actor

Voice: Speaks with squeezed throat

Attributes [hide]

Dûshrat Charlton, Male Half-Orc Druid 2
Medium (5'9") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)10 (+0) 12 (+1)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 350 gp. Azurite (15 gp). 1 Half-Plate.


Social Check DCs


Mreksh Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His crest is silver and curly. His gold unseeing eyes seem to look past you.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to loving parents in a slum to the west. A freak accident while working with his Spice Merchant mother left him crippled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mreksh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Butcher and was forced into it by his family; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Fighting. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Butcher

Voice: Spits words with contempt

Attributes [hide]

Mreksh Esstyrlynn, Male Dragonborn Adept 15
Medium (6'5") Dragonborn, True Neutral (CR 15)
Armor Class 9
Hit Points 69 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)17 (+3) 15 (+2)14 (+2)
Skills Arcana +8, Stealth +4
Senses Passive Perception 12
Languages Common, Aquan, Draconic, Giant
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333320

Possessions: 5000 gp. Eyepatch with mock eye of sapphire and moonstone (1500 gp). Large well-done wool tapestry (200 gp). Jeweled gold crown (6000 gp). 1 Medium magic item.


Social Check DCs


Fargrim Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he very much looks the part of a Dyer. He wears a feathered hat to cover his moderate length red hair. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to fit into much smaller and tighter spaces than normal.

History: He was born on a small isolated farm. His parents enrolled him in a Monk school at a young age so that he could practice his arcane talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Gifted, Entrepeneur. Flaws: Depressed. Bonds: Job, Nature. Occupation: Dyer

Voice: Creaky witch voice

Attributes [hide]

Fargrim Broodfist, Male Dwarf Monk 6
Medium (4'2") Dwarf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs

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