Thamuz Madness, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail, and is pretty ugly. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Performer, but he got bored and became a Knight. He became a Knight soon after.
Motivation: Expand his business; and to be a performer again
Flaws: Ugly, Insane. Bonds: Job, Adventurer, Military. Occupation: Knight
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Chalcedony (40 gp). Jasper (40 gp).
Ûshgol Stanton, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears dark leathers with embroidery. His golden hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He is happy with his job as a Spice Merchant. He turns his eye from what people do, preferring to live and let live. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A powerful brothel owner made him what he is. Like his father and his brother before him, after school he went straight into learning to become a Spice Merchant. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Flaws: Antagonistic. Bonds: Job, Adventurer, Mentor. Occupation: Spice Merchant
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Druidic, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Srorthen Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears bulky yellow painted plate armor. His brass crest is singed and shortened. He has a dull look in his red eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is frequently practicing swordplay.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His psionic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by goblins. Srorthen was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Many goblins want him driven away; and he wants revenge against goblins
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Military, Enemies. Occupation: Assassin
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Orc, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
Possessions: Smoky quartz (70 gp). White pearl (60 gp).
Gomory Shelby, Male Human [Permalink]
Personal [hide]
Description: He has a large green mantle and cape that has been intricately interwoven into his grey robe. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. He has a tattooed face.
Personality: Calm and collected, he is a well trained Spice Merchant. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Gomory was raised in a hard working conservative environment. He moved out east to avoid the crime he committed. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He has passion for adventuring and risk; and an old rival family wants him found
Flaws: Secretive. Bonds: Job, Adventurer, Criminal record, Family. Occupation: Spice Merchant
Voice: Russian accent
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.
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