Felgrat Wharton, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'7". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a club. His tied-back hair is auburn. He wears large thick round spectacles.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Felgrat was born in the west. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Doesn't want to be a Merchant and was forced into it by his family; and marry his brother to traveling adventurers
Ideals: Artistic, Persistence. Flaws: Insomniac. Bonds: Family, Religious. Occupation: Merchant
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 14 (+2) | 11 (+0) | 7 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d10+5, Ranged +4 / 1d10+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 600 gp.
Qemuel Calm, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in earthy colors with a white and blue handkerchief worn on his left side. He keeps his black hair in a pixie cut. His eyes are black and catlike.
Personality: Prone to second guessing himself, he comes off as nervous. He enjoys reading and quiet.
History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: Meet up once more with his childhood friend.
Ideals: Logical. Flaws: Shy, Disease. Bonds: Adventurer. Occupation: Farmer
Voice: Indian accent
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 9)
Armor Class 13
Hit Points 42 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1200 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp).
Veit Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is also unnaturally pale. His hair is cut close to his head. His gray eyes lackadaisically let the world flow into them.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a great chef.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He was granted druidic powers by his dying brother.
Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and expand his business
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 110 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp).
Srorthen Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. He has styled his rusty crest well, parting it to the right. His eyes are a pleasant gold.
Personality: Overbrimming with self-confidence, Srorthen isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.
Motivation: To prove his worth to the world.
Ideals: Impeccable, Fighting. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Fletcher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 58 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 1400 gp. An abacus with copper, silver and gold markers (150 gp). Silver chalice with lapis lazuli gems (150 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


